Our history began in the second half of 2015 when we decided to turn our lives upside down, quit jobs and make our first game. Decision was quite spontaneous because we didn´t have experience in a game development, programming or making game graphics. Beginning wasn´t easy and we planned to make a simple, minimalistic and classic platformer with fun gameplay - a square player in a square world. But appetite grows with eating, our skills increased and project was upgraded. A lot... And this is how Escape Doodland was born.